Enjoy this free sample quest, courtesy of F.A.I.L. University. All of our quests model the fun, personalized, grit-building techniques you’ll learn to employ in your instructional environment.
Designing Gamified Instruction
Well-designed gamification can make education, work and civic duties more exciting.
The next step on your journey is to take a broad look at how game designers teach. Understanding the fundamentals of game design will help you prepare your learners to save the world.
Games are systems of brain exercises that use a variety of mechanics to engage their players. The use of these game mechanics to teach is often called “gamification” or “game-based learning,” although the differences between the two are about process more than outcome. To learn more about gamification, complete this Gamification Overview “Breakout Room” (below) as/after you watch the Extra Credits lesson (farther below).
Check the Escape Room Answer Key.
Make Your Own…
Make your own Google Forms Escape Room or Google Forms Quiz with at least 10 questions about any topic:
- …Google Forms Escape RoomTo create your own Google Forms Escape Room, watch this Google Site Breakout Room instructional video (Google Site optional. You can provide clue activities on Google Docs, Sheets, and/or Drawings through Google Classroom) or select from these task-targeted instructional videos. You may use my template , this template, or create your own.
- …Google Forms QuizTo create your own Google Forms Quiz, watch this instructional video after you’ve created your Google account.
Once enrolled in the course you’ll have an opportunity to play games created by fellow enrollees and receive feedback on your own.
You’ll also see a chart like the one below describing how well this course modeled motivation strategies in this quest. For example, this Designing Gamified Instruction quest modeled “grit-orientation” because You had unlimited opportunities to “play again” if you experienced failure during the escape room activity. Below the chart you may choose to comment about how well the quest worked for you to help our designers learn from their own failures!