1. The Inspiration Game

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Our species is on the brink of extinction.  Disenchanted with reality, humans blister their thumbs playing addictive, fruitless games.

But hope is not lost.  A top secret learning system has been developed to make productive activities more engaging.  You are among a select group of trainees tasked with mastering Questcraft.  The quests you create will enlist a new generation of recruits in the education revolution.  Together we can save the world from an apathy-induced demise! 

Game-based learning and gamification techniques, like the narrative above, are being embraced by an increasing number of instructors.  This course is designed like a game to teach you how these techniques are used to motivate others in the worlds of corporate, entertainment, and education.

According to Raph Koster, author of A Theory of Fun for Game Design, games are “limited formal systems,” that exercise our brains in a way that can be useful in real life.  They are fun because they provide “that moment of triumph when we learn something or master a task… In other words, with games, learning is the drug.” (40).

The lessons, or “quests,” in The Inspiration Game have been designed according to the game-thinking principles of game gurus like Koster.  At the end of each quest, you may assess your own progress using the Distance Motivation Pedagogy, below:

 

Are you ready to unravel the mysteries of the Game Gurus?

– Jeremy Royster, Founder

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