By - Jeremy Royster

Quest 5: Gaming = Learning Copy

Gaming = Learning with James Paul Gee

Good games are problem-based learning systems.


You now know that a balance of skills and challenges is crucial for sustained engagement when learning.  If gamers can develop the skills necessary to succeed in complicated problem-based video games, can’t they contribute to solving global problems?


No one understands the intricacies of the learning/gaming relationship like Game Guru James Paul Gee.  A linguist by trade, Gee compares the acquisition of skills necessary to play complicated video games to learning a new language.  Watch the videos below and read paragraphs 5-6 (starting at “Today there is…”) in Learning Systems, Not Games before/while you attempt this Jeopardy review game.  Feel free to use this Jeopardy Word Bank.

More From Gee


Game Thinking Pedagogy

The Gaming = Learning quest includes the following intrinsic and extrinsic motivation techniques:


Self Assess

Feel free to redo any of the games or activities until you perform to your satisfaction.  Refer to the Answer Key at your leisure.

Make Your Own Jeopardy Game

Make one of your own with at least 10 questions about any topic and share it here.  It won’t be graded formally, but you are expected to offer feedback about the game in the row above yours. (If you are the first person from your class to complete a game, offer feedback about the next one that appears in the row below yours.)  Don’t forget to check the feedback you received!

It’s free and easy to create a Jeopardy game through Jeopardy Labs. No account needed.


Please comment below on anything we can do to improve this quest. Thank you!

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